Empeld
Empeld plugin documentation.
essentials.action.Entities.Actor.PlayableBase Member List

This is the complete list of members for essentials.action.Entities.Actor.PlayableBase, including all inherited members.

Accelerationessentials.action.Entities.Actor.NewtonianBase
AddPhysicalVelocity(Vector3d vel)essentials.action.Entities.Actor.NewtonianBaseprotected
AttachableActorBase()essentials.action.Entities.Actor.AttachableActorBaseprotected
AttachTo(uint actorId)essentials.action.Entities.Actor.AttachableActorBaseprotected
AttachTo(IActor actor)essentials.action.Entities.Actor.AttachableActorBaseprotected
AudioBlocksessentials.action.Entities.Actor.NewtonianBaseprotected
AudioManageressentials.action.Entities.Actor.NewtonianBaseprotected
BackupSpeedessentials.action.Entities.Actor.PlayableBaseprotected
BlockLookupessentials.action.Entities.Actor.NewtonianBaseprotected
CameraBounceBaselineessentials.action.Entities.Actor.PlayableBaseprotected
CameraBounceIntensityessentials.action.Entities.Actor.PlayableBaseprotected
CameraBounceSpeedIntensityessentials.action.Entities.Actor.PlayableBaseprotected
CameraOffsetessentials.action.Entities.Actor.PlayableBase
CameraPositionessentials.action.Entities.Actor.PlayableBase
CameraRotationOffsetessentials.action.Entities.Actor.PlayableBase
CanMoveessentials.action.Entities.Actor.PlayableBaseprotected
CanRotateessentials.action.Entities.Actor.PlayableBaseprotected
CanSprintessentials.action.Entities.Actor.PlayableBaseprotected
CanSwimessentials.action.Entities.Actor.PlayableBaseprotected
CastShadowessentials.action.Entities.Actor.ActorBase
Changedpluginbase.Objects.Syncable.SyncableBase< SyncableObject >
ClientMovementUpdateToleranceessentials.action.Entities.Actor.NewtonianBaseprotected
ConfigureInput(IInputBinding binding)essentials.action.Entities.Actor.PlayableBaseprotectedvirtual
CreateModel()essentials.action.Entities.Actor.ActorBaseprotectedpure virtual
pluginbase::Objects::Syncable::Entity::EntityBase.pluginbase::Objects::Syncable::SyncableObject.DecodeFrom(BinaryReader reader, DecodeContext context)pluginbase.Objects.Syncable.SyncableObjectprotectedvirtual
pluginbase::Objects::Syncable::Entity::IMutableEntity.DecodeFrom(BinaryReader reader, DecodeContext context)pluginbase.Objects.Syncable.INetSyncable
Densityessentials.action.Entities.Actor.NewtonianBase
Destroy()pluginbase.Objects.Syncable.Entity.EntityBase
DestroyFlagpluginbase.Objects.Syncable.Entity.IEntity
Detach()essentials.action.Entities.Actor.AttachableActorBaseprotected
DoesCollide(Vector3d pos, double heightOffset=0.5)essentials.action.Entities.Actor.NewtonianBaseprotected
pluginbase::Objects::Syncable::Entity::EntityBase.pluginbase::Objects::Syncable::SyncableObject.EncodeTo(BinaryWriter writer, EncodeContext context)pluginbase.Objects.Syncable.SyncableObjectprotectedvirtual
pluginbase::Objects::Syncable::Entity::IMutableEntity.EncodeTo(BinaryWriter writer, EncodeContext context)pluginbase.Objects.Syncable.INetSyncable
EntityHeightessentials.action.Entities.Actor.PlayableBase
EntityRadiusessentials.action.Entities.Actor.NewtonianBase
EntityRepulsionStrengthessentials.action.Entities.Actor.NewtonianBase
EntityRepulsiveModifieressentials.action.Entities.Actor.NewtonianBaseprotected
EssentialsActionResourcesessentials.action.Entities.Actor.NewtonianBaseprotected
FallingWindSoundessentials.action.Entities.Actor.NewtonianBaseprotected
FallingWindVelocityessentials.action.Entities.Actor.NewtonianBaseprotected
FieldOfViewOverrideessentials.action.Entities.Actor.PlayableBase
GetAnimation()essentials.action.Entities.Actor.NewtonianBaseprotectedvirtual
GetAttachedActor()essentials.action.Entities.Actor.AttachableActorBaseprotected
GravityVectoressentials.action.Entities.Actor.NewtonianBase
HasGravityessentials.action.Entities.Actor.NewtonianBaseprotected
HeadBlockessentials.action.Entities.Actor.NewtonianBaseprotected
InClimbableessentials.action.Entities.Actor.NewtonianBaseprotected
Initialize(uint objectId, ushort ownerId, bool serverside)pluginbase.Objects.Syncable.Entity.IMutableEntity
InLiquidessentials.action.Entities.Actor.NewtonianBaseprotected
InvokeDirect(string methodName, params object[] args)pluginbase.Objects.Syncable.Entity.EntityBaseprotected
InvokeDirect(Expression< Action > thisExpression)pluginbase.Objects.Syncable.Entity.EntityBaseprotected
InvokeDirect< T >(string methodName, Action< RpcNetworkContext, T > returnCallback, params object[] args)pluginbase.Objects.Syncable.Entity.EntityBaseprotected
InvokeDirect< T >(string methodName, Action< T > returnCallback, params object[] args)pluginbase.Objects.Syncable.Entity.EntityBaseprotected
InvokeDirect< TRet >(Expression< Func< TRet >> thisExpression, Action< TRet > returnCallback)pluginbase.Objects.Syncable.Entity.EntityBaseprotected
InvokeRemotely(string methodName, RpcTarget target, params object[] args)pluginbase.Objects.Syncable.Entity.EntityBaseprotected
InvokeRemotely(RpcTarget target, Expression< Action > thisExpression)pluginbase.Objects.Syncable.Entity.EntityBaseprotected
InvokeRemotely< T >(string methodName, RpcTarget target, Action< RpcNetworkContext, T > returnCallback, params object[] args)pluginbase.Objects.Syncable.Entity.EntityBaseprotected
InvokeRemotely< T >(string methodName, RpcTarget target, Action< T > returnCallback, params object[] args)pluginbase.Objects.Syncable.Entity.EntityBaseprotected
IsAttachedessentials.action.Entities.Actor.AttachableActorBase
IsCrouchedessentials.action.Entities.Actor.PlayableBase
IsMeessentials.action.Entities.Actor.ActorBase
IsPlayeressentials.action.Entities.Actor.ActorBase
IsServerpluginbase.Objects.Syncable.Entity.EntityBaseprotected
IsUnderwateressentials.action.Entities.Actor.NewtonianBaseprotected
JumpVelocityessentials.action.Entities.Actor.PlayableBase
pluginbase::Objects::Syncable::Entity::EntityBase.pluginbase::Objects::Syncable::SyncableObject.Load(IReadPersistObject obj)pluginbase.Objects.Syncable.SyncableObjectprotected
pluginbase::Objects::Syncable::Entity::EntityBase.pluginbase::Objects::Syncable::SyncableObject.SyncableBase< SyncableObject >.Load(IReadPersistObject obj)pluginbase.Objects.Syncable.SyncableBase< SyncableObject >protectedpure virtual
pluginbase::Objects::Syncable::Entity::IMutableEntity.Load(IReadPersistObject obj)pluginbase.Objects.Syncable.INetSyncable
Modelessentials.action.Entities.Actor.ActorBase
Modifiedpluginbase.Objects.Syncable.INetSyncable
Nameessentials.action.Entities.Actor.ActorBase
NamePlateessentials.action.Entities.Actor.ActorBase
NamePlateOffsetessentials.action.Entities.Actor.ActorBase
NamePlateViewDistanceessentials.action.Entities.Actor.ActorBase
NetOwnerIdpluginbase.Objects.Syncable.Entity.EntityBaseprotected
NetUpdatepluginbase.Objects.Syncable.SyncableBase< SyncableObject >
NewtonianBase()essentials.action.Entities.Actor.NewtonianBase
ObjectIdpluginbase.Objects.Syncable.Entity.EntityBase
ObjectTypeIdpluginbase.Objects.Syncable.Entity.EntityBase
OnBlockessentials.action.Entities.Actor.NewtonianBaseprotected
OnChanged()pluginbase.Objects.Syncable.SyncableBase< SyncableObject >protectedvirtual
OnCollided(Vector3d velDiff)essentials.action.Entities.Actor.NewtonianBaseprotectedvirtual
OnGroundessentials.action.Entities.Actor.NewtonianBaseprotected
OnServerDestroy()pluginbase.Objects.Syncable.Entity.EntityBaseprotectedvirtual
OnServerSpawn()pluginbase.Objects.Syncable.Entity.EntityBaseprotectedvirtual
OwnerIdpluginbase.Objects.Syncable.Entity.EntityBase
pluginbase::Objects::Syncable::Entity::EntityBase.pluginbase::Objects::Syncable::SyncableObject.Persist(IPersistObject obj)pluginbase.Objects.Syncable.SyncableObjectprotected
pluginbase::Objects::Syncable::Entity::EntityBase.pluginbase::Objects::Syncable::SyncableObject.SyncableBase< SyncableObject >.Persist(IPersistObject obj)pluginbase.Objects.Syncable.SyncableBase< SyncableObject >protectedpure virtual
pluginbase::Objects::Syncable::Entity::IMutableEntity.Persist(IPersistObject obj)pluginbase.Objects.Syncable.INetSyncable
PlayableBase()essentials.action.Entities.Actor.PlayableBase
Positionessentials.action.Entities.Actor.AttachableActorBase
PositionFinishedInterpolatingessentials.action.Entities.Actor.ActorBaseprotected
RelativePositionessentials.action.Entities.Actor.AttachableActorBase
RequestedAccelerationessentials.action.Entities.Actor.NewtonianBaseprotected
RequestedVelocityessentials.action.Entities.Actor.NewtonianBaseprotected
pluginbase::Objects::Syncable::Entity::EntityBase.pluginbase::Objects::Syncable::SyncableObject.ResetWatch()pluginbase.Objects.Syncable.SyncableObjectprotectedvirtual
pluginbase::Objects::Syncable::Entity::IMutableEntity.ResetWatch()pluginbase.Objects.Syncable.INetSyncable
Rotationessentials.action.Entities.Actor.AttachableActorBase
SetAnimation(ModelAnimation animation, ModelAnimationFlag flag=ModelAnimationFlag.InterruptRepeat)essentials.action.Entities.Actor.NewtonianBaseprotected
SetAnimation(string slug, ModelAnimationFlag flag=ModelAnimationFlag.Default)essentials.action.Entities.Actor.NewtonianBaseprotected
SetName(string name)essentials.action.Entities.Actor.ActorBasevirtual
SetPosition(double x, double y, double z)essentials.action.Entities.Actor.ActorBasevirtual
SetTransient(bool isTransient=true)pluginbase.Objects.Syncable.Entity.EntityBaseprotected
ShouldOverrideAnimation(ModelAnimation animation)essentials.action.Entities.Actor.NewtonianBaseprotectedvirtual
ShouldSyncWith(IPositionableEntity user)essentials.action.Entities.Actor.ActorBaseprotectedvirtual
SimulateAudio(IFrameTimeState frameTime)essentials.action.Entities.Actor.NewtonianBaseprotectedvirtual
SimulateClientPhysics(IFrameTimeState frameTime)essentials.action.Entities.Actor.NewtonianBaseprotectedvirtual
SimulateServerPhysics(IFrameTimeState timeState)essentials.action.Entities.Actor.NewtonianBaseprotectedvirtual
Spawnedpluginbase.Objects.Syncable.Entity.EntityBase
SprintSpeedessentials.action.Entities.Actor.PlayableBase
StrafeSpeedessentials.action.Entities.Actor.PlayableBase
SyncableObject()pluginbase.Objects.Syncable.SyncableObjectprotected
SyncDistanceessentials.action.Entities.Actor.ActorBaseprotected
TaskScheduleressentials.action.Entities.Actor.PlayableBaseprotected
ToString()pluginbase.Objects.Syncable.Entity.EntityBase
pluginbase::Objects::Syncable::Entity::EntityBase.pluginbase::Objects::Syncable::SyncableObject.Touch()pluginbase.Objects.Syncable.SyncableBase< SyncableObject >protected
pluginbase::Objects::Syncable::Entity::IMutableEntity.Touch()pluginbase.Objects.Syncable.INetWatcher
Touchedpluginbase.Objects.Syncable.SyncableBase< SyncableObject >
pluginbase::Objects::Syncable::Entity::EntityBase.pluginbase::Objects::Syncable::SyncableObject.TouchRecurse()pluginbase.Objects.Syncable.SyncableObjectprotectedvirtual
pluginbase::Objects::Syncable::Entity::IMutableEntity.TouchRecurse()pluginbase.Objects.Syncable.INetWatcher
Transientpluginbase.Objects.Syncable.Entity.IEntity
TreatAllBlocksSlopedessentials.action.Entities.Actor.NewtonianBaseprotected
UpVectoressentials.action.Entities.Actor.ActorBase
UserAccelerationMultiplieressentials.action.Entities.Actor.NewtonianBaseprotected
UserVelocityessentials.action.Entities.Actor.NewtonianBase
UserVelocityAccelerationessentials.action.Entities.Actor.NewtonianBaseprotected
UserVelocityMultiplieressentials.action.Entities.Actor.NewtonianBaseprotected
Velocityessentials.action.Entities.Actor.NewtonianBase
Visibleessentials.action.Entities.Actor.ActorBase
WalkSpeedessentials.action.Entities.Actor.PlayableBaseprotected
Watcherpluginbase.Objects.Syncable.INetSyncable
Worldessentials.action.Entities.Actor.NewtonianBaseprotected