Empeld
Empeld plugin documentation.
pluginbase.Objects.World.Environment.ISkyLayer Interface Reference

An interface representing the sky layer More...

Inheritance diagram for pluginbase.Objects.World.Environment.ISkyLayer:
pluginbase.Objects.World.Environment.IEnvironmentSimulatable pluginbase.Objects.World.Environment.Sky.SkyLayerBase essentials.Environment.Fog.FogSkirt essentials.Environment.Sky.AtmosphereLayer essentials.Environment.Sky.CloudLayer essentials.Environment.Sky.ColorLayer essentials.Environment.Sky.RainCloudLayer essentials.Environment.Sky.StarLayer

Public Member Functions

Rgba DirectionalColor (float x, float y, float z)
 Get the color at a direction More...
 
- Public Member Functions inherited from pluginbase.Objects.World.Environment.IEnvironmentSimulatable
void Simulate (double time, double x, double y, double z)
 Simulate the environment with the time, and an x/y/z More...
 

Properties

SkyLayerRenderMode RenderMode [get]
 Gets the render mode. More...
 
int Layer [get]
 Gets the layer the sky is drawn on More...
 
Vector3 Direction [get]
 Gets the up-direction for the layer. This can be used to rotate a sky-sphere or position a shader value More...
 
string Resource [get]
 Gets the resource. Either a texture, or shader. Only shaders support multiple resources More...
 
Rgba Color [get]
 Overlay color More...
 
float TextureScale [get]
 Gets the texture scale for render types that support it More...
 
float CameraAdjustmentRatio [get]
 The amount the camera position adjusts the direction of the layer More...
 
bool ReceivesLight [get]
 Gets a value indicating whether this pluginbase.Objects.World.Environment.ISkyLayer receives light. More...
 
bool CastsShadow [get]
 Gets a value indicating whether this instance can project on world. More...
 
Rgba LightFilter [get]
 Gets a value to multiply incoming light by to simulate a layer filtering out sunlight More...
 

Detailed Description

An interface representing the sky layer

Member Function Documentation

◆ DirectionalColor()

Rgba pluginbase.Objects.World.Environment.ISkyLayer.DirectionalColor ( float  x,
float  y,
float  z 
)

Get the color at a direction

Returns
The color.
Parameters
xX.
yY.
zZ.

Implemented in pluginbase.Objects.World.Environment.Sky.SkyLayerBase, essentials.Environment.Sky.AtmosphereLayer, and essentials.Environment.Fog.FogSkirt.

Property Documentation

◆ CameraAdjustmentRatio

float pluginbase.Objects.World.Environment.ISkyLayer.CameraAdjustmentRatio
get

The amount the camera position adjusts the direction of the layer

The camera adjustment ratio.

◆ CastsShadow

bool pluginbase.Objects.World.Environment.ISkyLayer.CastsShadow
get

Gets a value indicating whether this instance can project on world.

true if this instance can project on world; otherwise, false.

◆ Color

Rgba pluginbase.Objects.World.Environment.ISkyLayer.Color
get

Overlay color

The color.

◆ Direction

Vector3 pluginbase.Objects.World.Environment.ISkyLayer.Direction
get

Gets the up-direction for the layer. This can be used to rotate a sky-sphere or position a shader value

The direction.

◆ Layer

int pluginbase.Objects.World.Environment.ISkyLayer.Layer
get

Gets the layer the sky is drawn on

The layer.

◆ LightFilter

Rgba pluginbase.Objects.World.Environment.ISkyLayer.LightFilter
get

Gets a value to multiply incoming light by to simulate a layer filtering out sunlight

The light filter.

◆ ReceivesLight

bool pluginbase.Objects.World.Environment.ISkyLayer.ReceivesLight
get

Gets a value indicating whether this pluginbase.Objects.World.Environment.ISkyLayer receives light.

true if receives light; otherwise, false.

◆ RenderMode

SkyLayerRenderMode pluginbase.Objects.World.Environment.ISkyLayer.RenderMode
get

Gets the render mode.

The render mode.

◆ Resource

string pluginbase.Objects.World.Environment.ISkyLayer.Resource
get

Gets the resource. Either a texture, or shader. Only shaders support multiple resources

The resource.

◆ TextureScale

float pluginbase.Objects.World.Environment.ISkyLayer.TextureScale
get

Gets the texture scale for render types that support it

The texture scale.


The documentation for this interface was generated from the following file: