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Empeld
Empeld plugin documentation.
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Base-class for an entity that represents a prefab structure (That is, composed of blocks) More...
Public Member Functions | |
| virtual void | Unbuild () |
| Destroy and erase the prefab from the world More... | |
| virtual void | Build () |
| Construct the prefab instantly More... | |
Public Member Functions inherited from pluginbase.Objects.Syncable.Entity.EntityBase | |
| void | Destroy () |
| Marks the entity for destruction More... | |
| override string | ToString () |
| Gets a human-readable string representing an entity More... | |
Public Member Functions inherited from pluginbase.Objects.Syncable.INetSyncable | |
| void | ResetWatch () |
| Resets the watch. Overridable to reset all sub-items More... | |
| void | EncodeTo (BinaryWriter writer, EncodeContext context) |
| Encodes to. More... | |
| void | DecodeFrom (BinaryReader reader, DecodeContext context) |
| Decodes from. More... | |
| void | Persist (IPersistObject obj) |
| Persist the network object to a persist object More... | |
| void | Load (IReadPersistObject obj) |
| Load the network object from a persist object More... | |
Public Member Functions inherited from pluginbase.Objects.Syncable.INetWatcher | |
| void | Touch () |
| Touch the class, signalling that a change ocurred More... | |
| void | TouchRecurse () |
| Touches a class and any sub-classes it may have More... | |
Public Member Functions inherited from essentials.Systems.Structures.IStructure | |
| void | Destroy () |
| Destroy the structure More... | |
Public Attributes | |
| Vector3i | Position => _position |
| The world-position of the structure More... | |
Protected Member Functions | |
| Structure (Vector3i position) | |
| Structure () | |
| abstract IReadonlyPrefab | CreatePrefab () |
| override void | OnServerDestroy () |
| Raises the server destroy event. More... | |
| sealed override bool | ShouldSyncWith (IPositionableEntity user) |
| Gets whether or not the entity shuold sync with another entity More... | |
Protected Member Functions inherited from pluginbase.Objects.Syncable.Entity.EntityBase | |
| void | SetTransient (bool isTransient=true) |
| Sets whether or not the entity will be persisted Transient entities will not be persisted More... | |
| virtual void | OnServerSpawn () |
| Raises the server spawn event. Will only be called once, even across reloads More... | |
| void | InvokeRemotely (string methodName, RpcTarget target, params object[] args) |
| Invoke a remote method on a target More... | |
| void | InvokeRemotely< T > (string methodName, RpcTarget target, Action< RpcNetworkContext, T > returnCallback, params object[] args) |
| Invoke a remote method on a target More... | |
| void | InvokeRemotely< T > (string methodName, RpcTarget target, Action< T > returnCallback, params object[] args) |
| Invoke a remote method on a target More... | |
| void | InvokeRemotely (RpcTarget target, Expression< Action > thisExpression) |
| Invokes a remote target with an expression More... | |
| void | InvokeDirect (string methodName, params object[] args) |
| Invoke a remote method on the opposite-owner eg. if this is the server, than on the client owner, otherwise on the server More... | |
| void | InvokeDirect< T > (string methodName, Action< RpcNetworkContext, T > returnCallback, params object[] args) |
| Invoke a remote method on the opposite-owner eg. if this is the server, than on the client owner, otherwise on the server More... | |
| void | InvokeDirect< T > (string methodName, Action< T > returnCallback, params object[] args) |
| Invoke a remote method on the opposite-owner eg. if this is the server, than on the client owner, otherwise on the server More... | |
| void | InvokeDirect (Expression< Action > thisExpression) |
Invokes a method on the opposite-owner. Action must act upon this More... | |
| void | InvokeDirect< TRet > (Expression< Func< TRet >> thisExpression, Action< TRet > returnCallback) |
Invokes a method on the opposite-owner. Action must act upon this More... | |
Protected Member Functions inherited from pluginbase.Objects.Syncable.SyncableObject | |
| SyncableObject () | |
| Initializes a new instance of the pluginbase.Objects.Syncable.SyncableObject class. More... | |
| sealed override void | ResetWatch () |
| Reset variables watched status More... | |
| sealed override void | TouchRecurse () |
| Touch self, including all children of this syncable object More... | |
| sealed override void | EncodeTo (BinaryWriter writer, EncodeContext context) |
| Encode changes to binary data More... | |
| sealed override void | DecodeFrom (BinaryReader reader, DecodeContext context) |
| Decode changes from binary data More... | |
| sealed override void | Persist (IPersistObject obj) |
| Build up a persistant object for this syncable, including all sync children and persist objects More... | |
| sealed override void | Load (IReadPersistObject obj) |
| Load a given persistent object back into this instance More... | |
Protected Member Functions inherited from pluginbase.Objects.Syncable.SyncableBase< SyncableObject > | |
| void | Touch () |
| Touch the instance, notifying something has changed More... | |
| virtual void | OnChanged () |
| Raises the changed event. More... | |
| abstract void | Persist (IPersistObject obj) |
| Persist the instance to a persist object More... | |
| abstract void | Load (IReadPersistObject obj) |
| Load the instance from a persist object More... | |
Protected Attributes | |
| virtual double | ViewDistance => 150 |
Properties | |
| abstract string | Name [get] |
| PrefabInstance | PrefabInstance [get] |
| The prefab instance of the structure More... | |
Properties inherited from pluginbase.Objects.Syncable.Entity.EntityBase | |
| bool | Spawned [get] |
| Gets a value indicating whether this entity has been spawned More... | |
| uint | ObjectId [get] |
| Gets or sets the object identifier. (aka entity id) More... | |
| ushort | OwnerId [get] |
| The ident of the owner of the obejct More... | |
| sealed override ushort | NetOwnerId [get] |
| Who owns me?! (Net ID) This is how we pass information down to SyncableObject More... | |
| bool | IsServer [get] |
| Is the current object instantiated on the server More... | |
| ushort | ObjectTypeId [get] |
| The type ID of the object, as defined by the entity attribute More... | |
Properties inherited from pluginbase.Objects.Syncable.SyncableObject | |
| virtual ushort | NetOwnerId [get] |
| Gets the network owner of this object (user id) More... | |
Properties inherited from pluginbase.Objects.Syncable.Entity.IEntity | |
| uint | ObjectId [get] |
| Gets the object identifier. More... | |
| ushort | OwnerId [get] |
| Gets the owner identifier. (Net Ident) More... | |
| ushort | ObjectTypeId [get] |
| Gets the object type identifier, as defined by the attribute More... | |
| bool | DestroyFlag [get] |
| Gets a value indicating whether this pluginbase.Objects.Syncable.Entity.IEntity is destroyable. More... | |
| bool | Spawned [get] |
| Gets a value indicating whether this entity has been spawned More... | |
| bool | Transient [get] |
| Gets a value indicating whether this entity is transient (Won't be saved) More... | |
Properties inherited from pluginbase.Objects.Syncable.INetSyncable | |
| INetWatcher | Watcher [get, set] |
| Who is watching (who to inform of a change) More... | |
| bool | Modified [get] |
| Gets a value indicating whether this pluginbase.Objects.Syncable.INetSyncable is modified. More... | |
Properties inherited from essentials.Systems.Structures.IStructure | |
| string | Name [get] |
| Name of the structure More... | |
| Vector3i | Position [get] |
| The world-position of the structure More... | |
| PrefabInstance | PrefabInstance [get] |
| The prefab instance of the structure More... | |
Additional Inherited Members | |
Events inherited from pluginbase.Objects.Syncable.SyncableBase< SyncableObject > | |
| Action< T > | Changed |
| Event triggered when any change occurs on this object, either locally or over the network More... | |
| Action< T > | NetUpdate |
| Event triggered when a change occurs resulting from a change over the network More... | |
| Action< T > | Touched |
| Event occurs only when an object is first touched. Usually the first instance of a local-change More... | |
Base-class for an entity that represents a prefab structure (That is, composed of blocks)
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protected |
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protected |
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virtual |
Construct the prefab instantly
Implements essentials.Systems.Structures.IStructure.
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protectedpure virtual |
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protectedvirtual |
Raises the server destroy event.
Reimplemented from pluginbase.Objects.Syncable.Entity.EntityBase.
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protectedvirtual |
Gets whether or not the entity shuold sync with another entity
true, if sync with was shoulded, false otherwise.| user | User. |
Reimplemented from pluginbase.Objects.Syncable.Entity.EntityBase.
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virtual |
Destroy and erase the prefab from the world
Attribute: block.WorldPos
.Block = _world.BlockLookup.EmptyBlock;
| Vector3i essentials.Systems.Structures.Structure.Position => _position |
The world-position of the structure
The position.
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protected |
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get |
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get |
The prefab instance of the structure
The prefab instance.