Empeld
Empeld plugin documentation.
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Context that describes how to decode the data in the syncable stream (mostly security stuff) More...
Public Attributes | |
readonly bool | ValidateValue |
Validate while decoding More... | |
readonly bool | Touch |
Does the decode touch the objects More... | |
readonly ushort | FromId |
Id of the client the data came from (for validation purposes) More... | |
readonly bool | ValidateOwner |
Should we validate the owner More... | |
readonly bool | Declarative |
Force update, no interpolation More... | |
Public Attributes inherited from pluginbase.Objects.Syncable.BaseContext | |
readonly SyncableEndpoint | Endpoint |
The mode in which to decode content More... | |
readonly IFrameTimeState | TimeState |
The time state of this frame More... | |
Additional Inherited Members | |
Public Member Functions inherited from pluginbase.Objects.Syncable.BaseContext | |
void | Increment () |
Increment reads of a context More... | |
void | Fail () |
Failed a context More... | |
void | Reset () |
Reset this instance to make it reusable More... | |
Protected Member Functions inherited from pluginbase.Objects.Syncable.BaseContext | |
BaseContext (SyncableEndpoint endpoint, IFrameTimeState timeState) | |
Creates an instance of the context More... | |
Protected Attributes inherited from pluginbase.Objects.Syncable.BaseContext | |
const int | SIMULATE_FREQUENCY_PER_SECOND = 15 |
The default frequency per-second More... | |
Properties inherited from pluginbase.Objects.Syncable.BaseContext | |
int | ReadCount [get] |
How many reads ocurred in this context More... | |
bool | Failed [get] |
Gets a value indicating whether this pluginbase.Objects.Syncable.DecodeContext is failed. More... | |
bool | EmptyOrFailed [get] |
Are we empty or a failure? More... | |
Context that describes how to decode the data in the syncable stream (mostly security stuff)
readonly bool pluginbase.Objects.Syncable.DecodeContext.Declarative |
Force update, no interpolation
readonly ushort pluginbase.Objects.Syncable.DecodeContext.FromId |
Id of the client the data came from (for validation purposes)
readonly bool pluginbase.Objects.Syncable.DecodeContext.Touch |
Does the decode touch the objects
readonly bool pluginbase.Objects.Syncable.DecodeContext.ValidateOwner |
Should we validate the owner
readonly bool pluginbase.Objects.Syncable.DecodeContext.ValidateValue |
Validate while decoding