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Empeld
Empeld plugin documentation.
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Context that describes how to decode the data in the syncable stream (mostly security stuff) More...
Public Attributes | |
| readonly bool | ValidateValue |
| Validate while decoding More... | |
| readonly bool | Touch |
| Does the decode touch the objects More... | |
| readonly ushort | FromId |
| Id of the client the data came from (for validation purposes) More... | |
| readonly bool | ValidateOwner |
| Should we validate the owner More... | |
| readonly bool | Declarative |
| Force update, no interpolation More... | |
Public Attributes inherited from pluginbase.Objects.Syncable.BaseContext | |
| readonly SyncableEndpoint | Endpoint |
| The mode in which to decode content More... | |
| readonly IFrameTimeState | TimeState |
| The time state of this frame More... | |
Additional Inherited Members | |
Public Member Functions inherited from pluginbase.Objects.Syncable.BaseContext | |
| void | Increment () |
| Increment reads of a context More... | |
| void | Fail () |
| Failed a context More... | |
| void | Reset () |
| Reset this instance to make it reusable More... | |
Protected Member Functions inherited from pluginbase.Objects.Syncable.BaseContext | |
| BaseContext (SyncableEndpoint endpoint, IFrameTimeState timeState) | |
| Creates an instance of the context More... | |
Protected Attributes inherited from pluginbase.Objects.Syncable.BaseContext | |
| const int | SIMULATE_FREQUENCY_PER_SECOND = 15 |
| The default frequency per-second More... | |
Properties inherited from pluginbase.Objects.Syncable.BaseContext | |
| int | ReadCount [get] |
| How many reads ocurred in this context More... | |
| bool | Failed [get] |
| Gets a value indicating whether this pluginbase.Objects.Syncable.DecodeContext is failed. More... | |
| bool | EmptyOrFailed [get] |
| Are we empty or a failure? More... | |
Context that describes how to decode the data in the syncable stream (mostly security stuff)
| readonly bool pluginbase.Objects.Syncable.DecodeContext.Declarative |
Force update, no interpolation
| readonly ushort pluginbase.Objects.Syncable.DecodeContext.FromId |
Id of the client the data came from (for validation purposes)
| readonly bool pluginbase.Objects.Syncable.DecodeContext.Touch |
Does the decode touch the objects
| readonly bool pluginbase.Objects.Syncable.DecodeContext.ValidateOwner |
Should we validate the owner
| readonly bool pluginbase.Objects.Syncable.DecodeContext.ValidateValue |
Validate while decoding