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Empeld
Empeld plugin documentation.
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Simplex noise Implementation from Stefan Gustavson, optimized by Peter Eastman, ported to C#/optimized by Chris LaPointe More...
Public Member Functions | |
| Simplex (IPseudoRandom provider, int frequency, int octaves, float gain=0.65f, float lacunarity=2f) | |
| Initializes a new instance of the pluginbase.Helpers.Computative.Algorithms.Simplex class. More... | |
| Simplex (int seed, int frequency, int octaves, float gain=0.65f, float lacunarity=2f) | |
| Initializes a new instance of the pluginbase.Helpers.Computative.Algorithms.Simplex class. More... | |
| override float | GetValue (int x, int y, int z) |
| NOTICE: Due to patent on 3d versions of simplex, it is not included in this implementation More... | |
| override float | GetValue (int x, int y) |
| Get a value at an x,y coordinate More... | |
Public Member Functions inherited from pluginbase.Helpers.Computative.ValuePoint3D | |
| ValuePoint3D | Mix (ValuePoint3D with, float sourceOpacity) |
| Mix this value with another one at a certain ratio More... | |
| ValuePoint3D | Lighten (ValuePoint3D with) |
| Lighten this value by another one More... | |
| ValuePoint3D | Darken (ValuePoint3D with) |
| Darken this value by another one More... | |
| ValuePoint3D | CustomCombine (ValuePoint3D with, Combiner3D.CombinerOperator func) |
| Combine two values using a custom combiner More... | |
| ValuePoint3D | CustomManipulator (Manip3D.ManipOperator func) |
| Manipulate this value with a custom manipulator More... | |
| ValuePoint3D | Abs () |
| Absolute value More... | |
| ValuePoint3D | Invert () |
| Invert the value from a 0-1 range More... | |
| ValuePoint3D | Brightness (float amount) |
| Adjust brightness. Takes in -1 to 1f More... | |
| ValuePoint3D | Contrast (float amount) |
| Adjusts contract from -1 to 1 More... | |
| ValuePoint3D | Scale (float factor) |
| Scale the specified factor and clamp More... | |
| ValuePoint3D | LinearBounds (float min, float max) |
| Linearly interpolates to squish between the bounds More... | |
| ValuePoint3D | Threshold (float threshold) |
| Threshold the specified threshold. Returns 0 if below, otherwise 1f More... | |
| ValuePoint3D | Gamma (float gamma) |
| Gamma the specified gamma. Range 0f - 2f More... | |
| ValuePoint3D | Clamp () |
| Clamp this value between 0 and 1 More... | |
| ValuePoint3D | Clamp (float min, float max) |
| Clamp this value between a min and max More... | |
Additional Inherited Members | |
Static Public Member Functions inherited from pluginbase.Helpers.Computative.ValuePoint3D | |
| static ValuePoint3D | operator+ (ValuePoint3D a, ValuePoint3D b) |
| Add two value points together More... | |
| static ValuePoint3D | operator- (ValuePoint3D a, ValuePoint3D b) |
| Subtract two value points More... | |
| static ValuePoint3D | operator* (ValuePoint3D a, ValuePoint3D b) |
| Multiply two value points More... | |
| static ValuePoint3D | operator/ (ValuePoint3D a, ValuePoint3D b) |
| Divide one value by another More... | |
Simplex noise Implementation from Stefan Gustavson, optimized by Peter Eastman, ported to C#/optimized by Chris LaPointe
| pluginbase.Helpers.Computative.Algorithms.Simplex.Simplex | ( | IPseudoRandom | provider, |
| int | frequency, | ||
| int | octaves, | ||
| float | gain = 0.65f, |
||
| float | lacunarity = 2f |
||
| ) |
Initializes a new instance of the pluginbase.Helpers.Computative.Algorithms.Simplex class.
| provider | Provider. |
| frequency | Frequency. |
| octaves | Octaves. |
| gain | Gain. |
| lacunarity | Lacunarity. |
Attribute: ] tempPerm = new short[256
;
Attribute: i
= (short)i;
Attribute: idx], ref tempPerm[jdx
);
Attribute: i] = tempPerm[i & 255
;
Attribute: i] = (short)(_perm[i
% 12);
Attribute: octaves
;
Attribute: octaves
;
Attribute: i
= currFreq;
Attribute: i
= currAmpl / amplitudeSum;
| pluginbase.Helpers.Computative.Algorithms.Simplex.Simplex | ( | int | seed, |
| int | frequency, | ||
| int | octaves, | ||
| float | gain = 0.65f, |
||
| float | lacunarity = 2f |
||
| ) |
Initializes a new instance of the pluginbase.Helpers.Computative.Algorithms.Simplex class.
| seed | Seed. |
| frequency | Frequency. |
| octaves | Octaves. |
| gain | Gain. |
| lacunarity | Lacunarity. |
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virtual |
NOTICE: Due to patent on 3d versions of simplex, it is not included in this implementation
| x | The x coordinate. |
| y | The y coordinate. |
| z | The z coordinate. |
Implements pluginbase.Helpers.Computative.ValuePoint3D.
|
virtual |
Get a value at an x,y coordinate
| x | The x coordinate. |
| y | The y coordinate. |
Attribute: k
;
Attribute: k
;
Implements pluginbase.Helpers.Computative.ValuePoint3D.