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Empeld
Empeld plugin documentation.
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Class that represents a scalar value for the combiner engine Easier than writing more operators More...
Public Member Functions | |
| ScalarValue (float v) | |
| Initializes a new instance of the pluginbase.Helpers.Computative.Combiners.ScalarValue class. More... | |
| override float | GetValue (int x, int y, int z) |
| We're always the same More... | |
| override float | GetValue (int x, int y) |
| Gets the value. More... | |
| override string | ToString () |
| Gets a human-readable string representing a scalar value More... | |
Public Member Functions inherited from pluginbase.Helpers.Computative.ValuePoint3D | |
| ValuePoint3D | Mix (ValuePoint3D with, float sourceOpacity) |
| Mix this value with another one at a certain ratio More... | |
| ValuePoint3D | Lighten (ValuePoint3D with) |
| Lighten this value by another one More... | |
| ValuePoint3D | Darken (ValuePoint3D with) |
| Darken this value by another one More... | |
| ValuePoint3D | CustomCombine (ValuePoint3D with, Combiner3D.CombinerOperator func) |
| Combine two values using a custom combiner More... | |
| ValuePoint3D | CustomManipulator (Manip3D.ManipOperator func) |
| Manipulate this value with a custom manipulator More... | |
| ValuePoint3D | Abs () |
| Absolute value More... | |
| ValuePoint3D | Invert () |
| Invert the value from a 0-1 range More... | |
| ValuePoint3D | Brightness (float amount) |
| Adjust brightness. Takes in -1 to 1f More... | |
| ValuePoint3D | Contrast (float amount) |
| Adjusts contract from -1 to 1 More... | |
| ValuePoint3D | Scale (float factor) |
| Scale the specified factor and clamp More... | |
| ValuePoint3D | LinearBounds (float min, float max) |
| Linearly interpolates to squish between the bounds More... | |
| ValuePoint3D | Threshold (float threshold) |
| Threshold the specified threshold. Returns 0 if below, otherwise 1f More... | |
| ValuePoint3D | Gamma (float gamma) |
| Gamma the specified gamma. Range 0f - 2f More... | |
| ValuePoint3D | Clamp () |
| Clamp this value between 0 and 1 More... | |
| ValuePoint3D | Clamp (float min, float max) |
| Clamp this value between a min and max More... | |
Static Public Member Functions | |
| static implicit | operator ScalarValue (float v) |
| Cast the a float to a scalar value More... | |
| static implicit | operator float (ScalarValue v) |
| Cast a scalar value back to a float More... | |
Static Public Member Functions inherited from pluginbase.Helpers.Computative.ValuePoint3D | |
| static ValuePoint3D | operator+ (ValuePoint3D a, ValuePoint3D b) |
| Add two value points together More... | |
| static ValuePoint3D | operator- (ValuePoint3D a, ValuePoint3D b) |
| Subtract two value points More... | |
| static ValuePoint3D | operator* (ValuePoint3D a, ValuePoint3D b) |
| Multiply two value points More... | |
| static ValuePoint3D | operator/ (ValuePoint3D a, ValuePoint3D b) |
| Divide one value by another More... | |
Class that represents a scalar value for the combiner engine Easier than writing more operators
| pluginbase.Helpers.Computative.Combiners.ScalarValue.ScalarValue | ( | float | v | ) |
Initializes a new instance of the pluginbase.Helpers.Computative.Combiners.ScalarValue class.
| v | V. |
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virtual |
We're always the same
| x | A System.Int32 |
| y | A System.Int32 |
| z | A System.Int32 |
Implements pluginbase.Helpers.Computative.ValuePoint3D.
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virtual |
Gets the value.
| x | The x coordinate. |
| y | The y coordinate. |
Implements pluginbase.Helpers.Computative.ValuePoint3D.
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static |
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static |
Cast the a float to a scalar value
| override string pluginbase.Helpers.Computative.Combiners.ScalarValue.ToString | ( | ) |
Gets a human-readable string representing a scalar value