Empeld
Empeld plugin documentation.
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Interface which describes how to load and persist an object in a saved game More...
Inherited by pluginbase.Objects.Libs.EventBus.EventBus.
Public Member Functions | |
void | Load (Stream stream) |
Populate the object based on a stream More... | |
void | Persist (Stream stream) |
Save the current instance data to a stream More... | |
Interface which describes how to load and persist an object in a saved game
void pluginbase.Objects.Saves.IPersistable.Load | ( | Stream | stream | ) |
Populate the object based on a stream
stream | Stream. |
void pluginbase.Objects.Saves.IPersistable.Persist | ( | Stream | stream | ) |
Save the current instance data to a stream
stream | Stream. |