|
Empeld
Empeld plugin documentation.
|
Classes | |
| interface | IClientSubsystem |
| interface | IPluginExtension |
| A defined in PluginExtensionAttribute, an interface that will define a class to start with a plugin More... | |
| interface | IPluginGameContext |
| interface | IServerSubsystem |
| interface | ISubsystem |
| interface | IUser |
| Reprents a user in the game. Not necessarily an entity. More relatively to a network connection More... | |
| interface | IUserController |
| class | PluginExtensionAttribute |
| Defines components, implemented by IPluginExtension, that will start when the game is started with the plugin active, regardless of which game mode is chosen More... | |
| class | PluginGameContextBase |
| class | ServerStateMetadata |
| class | SubsystemBase |
| class | UserControllerBase |
Enumerations | |
| enum | PluginExtensionScope { PluginExtensionScope.Undefined =0, PluginExtensionScope.Client = 1, PluginExtensionScope.Server = 2, PluginExtensionScope.Both = Client | Server } |
| enum | UserAuthLevel : byte { UserAuthLevel.Unauthenticated = 0, UserAuthLevel.Normal = 5, UserAuthLevel.Moderator = 50, UserAuthLevel.Administrator = 100, UserAuthLevel.System = 255 } |
| User authentication level More... | |
|
strong |
|
strong |
User authentication level