Empeld
Empeld plugin documentation.
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Classes | |
interface | IClientSubsystem |
interface | IPluginExtension |
A defined in PluginExtensionAttribute, an interface that will define a class to start with a plugin More... | |
interface | IPluginGameContext |
interface | IServerSubsystem |
interface | ISubsystem |
interface | IUser |
Reprents a user in the game. Not necessarily an entity. More relatively to a network connection More... | |
interface | IUserController |
class | PluginExtensionAttribute |
Defines components, implemented by IPluginExtension, that will start when the game is started with the plugin active, regardless of which game mode is chosen More... | |
class | PluginGameContextBase |
class | ServerStateMetadata |
class | SubsystemBase |
class | UserControllerBase |
Enumerations | |
enum | PluginExtensionScope { PluginExtensionScope.Undefined =0, PluginExtensionScope.Client = 1, PluginExtensionScope.Server = 2, PluginExtensionScope.Both = Client | Server } |
enum | UserAuthLevel : byte { UserAuthLevel.Unauthenticated = 0, UserAuthLevel.Normal = 5, UserAuthLevel.Moderator = 50, UserAuthLevel.Administrator = 100, UserAuthLevel.System = 255 } |
User authentication level More... | |
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strong |
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strong |
User authentication level