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Empeld
Empeld plugin documentation.
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Assembly attribute to describe a preset game mode More...
Public Member Functions | |
| EmpeldGameAttribute (string name, string worldName, string environmentName, string pluginContextName) | |
| Describe a game mode of a given type More... | |
Public Attributes | |
| readonly string | WorldType |
| The name of the world in this game mode More... | |
| readonly string | EnvironmentType |
| The name of the environment in this game mode More... | |
| readonly string | PluginContextName |
| The name of the context in this game mode More... | |
Additional Inherited Members | |
Protected Member Functions inherited from pluginbase.Attributes.AuthoredAttribute | |
| AuthoredAttribute (string name) | |
| Initializes a new instance of the pluginbase.Attributes.AuthoredAttribute class. More... | |
Properties inherited from pluginbase.Attributes.AuthoredAttribute | |
| string | Name [get] |
| The name of the item being authored More... | |
| string | Author [get, set] |
| Gets or sets the name of the author More... | |
| string | Description [get, set] |
| Gets or sets the description of the authored item More... | |
| string | IconPath [get, set] |
| Gets or sets the relative path of an image representing the item More... | |
Assembly attribute to describe a preset game mode
Attribute: AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)
| pluginbase.Attributes.EmpeldGameAttribute.EmpeldGameAttribute | ( | string | name, |
| string | worldName, | ||
| string | environmentName, | ||
| string | pluginContextName | ||
| ) |
Describe a game mode of a given type
| name | Name of mode |
| worldName | World name. |
| environmentName | Environment name. |
| pluginContextName | Plugin context name. |
| readonly string pluginbase.Attributes.EmpeldGameAttribute.EnvironmentType |
The name of the environment in this game mode
| readonly string pluginbase.Attributes.EmpeldGameAttribute.PluginContextName |
The name of the context in this game mode
| readonly string pluginbase.Attributes.EmpeldGameAttribute.WorldType |
The name of the world in this game mode