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Empeld
Empeld plugin documentation.
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Public Member Functions | |
| BasicEnvironment () | |
| override IOrbital [] | CreateOrbitals () |
| Create all orbitals high up in the sky More... | |
| override ISkyLayer [] | CreateLayers () |
| Create all sky-layers More... | |
| override IFog | CreateFog () |
| Creates the fog. More... | |
| override IFilter [] | CreateFilters () |
| Creates the filters. More... | |
| override IPrecipitation [] | CreatePrecipitationSystems () |
| Create all precipitation systems More... | |
| override IAtmosphere | CreateAtmosphere () |
| Creates the world atmosphere More... | |
Public Attributes | |
| override string | LutTextureResource => this._resolver.Resolve("lut/daylight-64.png") |
Public Attributes inherited from pluginbase.Objects.World.Environment.EnvironmentBase | |
| virtual string | LutTextureResource => null |
Properties | |
| override Rgba | SkyColor [get] |
| override Rgba | WorldAmbient [get] |
Properties inherited from pluginbase.Objects.World.Environment.EnvironmentBase | |
| virtual Rgba | SkyColor [get] |
| virtual Rgba | WorldAmbient [get] |
Properties inherited from pluginbase.Objects.World.Environment.IEnvironment | |
| Rgba | SkyColor [get] |
| Gets the color of the sky. More... | |
| Rgba | WorldAmbient [get] |
| Gets the world ambient lighting. More... | |
| string | LutTextureResource [get] |
| Optional resource path to a 3D LUT texture More... | |
Additional Inherited Members | |
Protected Member Functions inherited from pluginbase.Objects.World.Environment.EnvironmentBase | |
| EnvironmentBase () | |
| Initializes a new instance of the pluginbase.Objects.World.Environment.EnvironmentBase class. More... | |
Attribute: Environment("Basic", Author = "Pontoon City", Description = "Basic environment with sun and moon", IconPath="ui/icons/sun.png")
| essentials.Environment.BasicEnvironment.BasicEnvironment | ( | ) |
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virtual |
Creates the world atmosphere
Reimplemented from pluginbase.Objects.World.Environment.EnvironmentBase.
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virtual |
Creates the filters.
Reimplemented from pluginbase.Objects.World.Environment.EnvironmentBase.
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virtual |
Creates the fog.
Reimplemented from pluginbase.Objects.World.Environment.EnvironmentBase.
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virtual |
Create all sky-layers
Reimplemented from pluginbase.Objects.World.Environment.EnvironmentBase.
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virtual |
Create all orbitals high up in the sky
Reimplemented from pluginbase.Objects.World.Environment.EnvironmentBase.
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virtual |
Create all precipitation systems
Reimplemented from pluginbase.Objects.World.Environment.EnvironmentBase.
| override string essentials.Environment.BasicEnvironment.LutTextureResource => this._resolver.Resolve("lut/daylight-64.png") |
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get |
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get |